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 Patch 1.5 Black ops

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MessageSujet: Patch 1.5 Black ops   Patch 1.5 Black ops I_icon_minitimeMer 22 Déc - 17:12

# Hey PS3 gamers,

We are listening to you and we’ve been busy working on updates based on feedback from the community. We have already deployed a number of updates, and there will be many more to come. Stay tuned right here for all the latest info.

Patch 1.05 released at 2AM PST on 12/22/10. This patch is part of a series of ongoing improvements to online connectivity which will be continued over the next few weeks. Treyarch is dedicated to ensuring the best gaming experience for the fans, and we’ve been actively working with you to continue to improve the game based on your feedback. As always, keep the feedback coming through the community forums.

IN PROGRESS:
• Addressing a freeze that would occur in rare situations involving a combination of high player counts and many killstreaks / explosions occurring simultaneously in a concentrated area
• Further improvements to party reliability to address an issue where mixed NAT types connecting and disconnecting can cause players to drop in some situations
• Investigating “infinite loading screen” issue reported by some users

LIVE FIXES

12/22 (full patch 1.05)
• Improved party reliability when leaving with party – an additional step in an ongoing series of party improvements continued in the next patch
• Improved UPnP functionality – further expands the game’s capability to open NATs on routers with universal plug and play enabled
• Enabled mute functionality in Playercards in the pre-game lobby
• Enabled kick functionality in party and private match lobbies
• Addressed an issue where the pre-game lobby would not always display properly when multiple players leave the lobby after a team split
• Addressed an issue where the pre-game lobby would appear stuck on the countdown timer while waiting to balance teams
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